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Creating Mud Effects with Pigments


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#1 Proud Kraut

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Posted 17 January 2012 - 01:20 PM

In the past the military vehicles I built looked too clean for sure. In an (ETO) country terrain setting, that takes place in fall or spring, at least the chassis of a tank will look muddy.

http://i75.photobucket.com/albums/i308/Praetorian4AD/USTankStuck.jpg

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#2 Proud Kraut

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Posted 17 January 2012 - 01:21 PM

I found it easy to create these effects with pigments. Pigments for modeller's purpose are offered by many suppliers today. Pigments offered especially for modelling are significant more expensive than those offered as „art materials“. I bought this set of 13 colors for 10,- Euros online. With these colors, I'm able to mix most of the dust, rust and mud colors needed for modeling.

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#3 Proud Kraut

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Posted 17 January 2012 - 01:22 PM

These are the 4 colors, I'm using today.

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#4 Proud Kraut

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Posted 17 January 2012 - 01:22 PM

Okay I spent a little money for a pigment fixer by MIG. As far as I have seen one can also use terpentine or matt varnish. Additionally we need some old brushes and the usual guinea pig tank.

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#5 Proud Kraut

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Posted 17 January 2012 - 01:24 PM

I use a dry brush for the first step. I touch the brush until the pigments cover the selected areas of the chassis. I use at least 4 different colors but 2 or 3 will do as well.

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#6 Proud Kraut

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Posted 17 January 2012 - 01:24 PM

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#7 Proud Kraut

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Posted 17 January 2012 - 01:26 PM

For the next step I use a soft brush now. I let the fixer drop on the pigments. That has to be done carefully to avoid washing away the pigments.

Edited by Proud Kraut, 17 January 2012 - 01:29 PM.


#8 Proud Kraut

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Posted 17 January 2012 - 01:27 PM

If we need more mud, multiple layers of pigments are necessary.

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Edited by Proud Kraut, 17 January 2012 - 01:30 PM.


#9 Proud Kraut

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Posted 17 January 2012 - 01:31 PM

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#10 Proud Kraut

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Posted 17 January 2012 - 01:32 PM

Dry mud should have a lighter color. Choose the areas of the chassis that are in permanent contact with the gound more likely for the darker wet mud.

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#11 Proud Kraut

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Posted 17 January 2012 - 01:32 PM

...

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#12 Proud Kraut

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Posted 17 January 2012 - 01:33 PM

To give that areas a wet look I use MIG wet effects mixture. As far as I have heard, floor cleaner works as well.

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#13 Proud Kraut

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Posted 17 January 2012 - 01:33 PM

...

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#14 Proud Kraut

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Posted 17 January 2012 - 01:34 PM

I needed multiple layers of the wet mud mixture as well.

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#15 Proud Kraut

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Posted 17 January 2012 - 01:35 PM

...

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#16 Proud Kraut

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Posted 17 January 2012 - 01:36 PM

No need to say, that we should use the same pigments/colors for the base of our dio. Additionally hull and turret of the tank should look dirty as well.

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#17 Proud Kraut

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Posted 17 January 2012 - 01:36 PM

Thanks for looking!

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#18 Sabrejet

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Posted 17 January 2012 - 01:57 PM

Excellent presentation and end result Lars! :thumbsup:

#19 The Meatcan

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Posted 17 January 2012 - 01:57 PM

great job, Lars! Nothing says "AFV" like having a bunch of mud all over the running gear and such. I also agree on your statement regarding the expense of MIG products. I always find it cheaper and just as effective to buy the art-style pigments or chalks and custom mix the colors. Much more affordable!
I really enjoy your step by step posts on modeling topics.
Thanks for your well done post :thumbsup:
Terry

#20 cutiger83

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Posted 17 January 2012 - 02:03 PM

Excellent presentation and end result Lars! :thumbsup:


I agree! This is an excellent tutorial! Thanks so much for taking the time to show us.

....Kat

#21 Jack's Son

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Posted 17 January 2012 - 02:10 PM

Talent never fails to impress me. Very nice work! :thumbsup:

#22 Jeeper704

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Posted 18 January 2012 - 02:28 AM

Very informative topic and a very nice way to explain it as well.

How would you reproduce heavy mud if I may ask?
Just add more pigment (layer over layer)?

Erwin

#23 37thguy

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Posted 18 January 2012 - 05:06 AM

Dont forget to get some "Weight" on those tracks. The are very heavy and always appear to "FLOAT" on models. I use piano wire drilled into the lower hull. Let them stick out onto the tracks about half way. Set them between the boggies.
Looks great though.

#24 mpguy80/08

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Posted 18 January 2012 - 09:28 AM

Very informative topic and a very nice way to explain it as well.

How would you reproduce heavy mud if I may ask?
Just add more pigment (layer over layer)?

Erwin


In keeping with the theme of this thread, I would think that heavier mud could be built up with pigments however that might be a serious waste of pigment. There is a material called Celluclay that you can get at hobby stores like Hobby Lobby or Michaels... you mix it up with water and use it for heavier mud, then layer the pigments over the top of that, saving your pigments. I've heard of drywall spackle being used as well. Whatever you do, stay away from using modelling putties such as Squadron green or white putty and the testors putty, as these contain Toluene, a solvent that will attack and soften the plastic. These products are good for filling small gaps, but will destroy a model if used in larger quantities.

Wayne

#25 67Rally

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Posted 18 January 2012 - 09:34 AM

Thanks for looking!



Thanks for posting your methods and the great example of your work! You have great talent and an eye for detail.


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